Tencent Games launches Motus AI platform, now connected to more than 90 projects

Tencent Games launches Motus AI platform, now connected to more than 90 projects

N
News Editor
2026-10-28 00:47:43
Tencent Games’ public technology division has launched Motus AI as a standalone platform focused on the full 3D character animation pipeline, according to an exclusive report by Dujia cited by ChainCatcher. The platform has already been connected to more than 90 internal and external Tencent projects and has been deployed in titles including Peacekeeper Elite, PUBG MOBILE, Delta Force, Honor of Kings, Rock Kingdom, League of Legends, and Teamfight Tactics. Motus AI is built around a large-model matrix that spans the full animation production chain, covering skeleton generation, skinning generation, motion generation from text or video, keyframe interpolation, motion refinement, and real-time intelligent driving. Tencent says the system can be integrated into existing production workflows through plugins. The platform also includes task management, custom skill packaging, industry terminology understanding, and a node-based asset pipeline. It is positioned as an animation production assistant rather than a simple text-to-motion tool, with the aim of handing repetitive work such as base rig setup, motion pre-generation, and clipping checks to AI so animators can focus on performance quality and final polish.

Tencent Games’ public technology division has launched Motus AI as a standalone platform focused on the full 3D character animation pipeline, according to an exclusive report by Dujia cited by ChainCatcher. The platform has already been connected to more than 90 internal and external Tencent projects and has been deployed in games including Peacekeeper Elite, PUBG MOBILE, Delta Force, Honor of Kings, Rock Kingdom, League of Legends, and Teamfight Tactics.

Built for the full animation production chain

Motus AI uses a large-model matrix that runs across the entire character animation workflow. Its coverage includes skeleton generation, skinning generation, motion generation from text or video, keyframe interpolation, motion refinement, and real-time intelligent driving. Tencent says it can be integrated into existing production workflows in plugin form.

Positioned as a production assistant

The platform includes task management, custom skill packaging, industry terminology understanding, and a node-based asset pipeline. It is positioned as an animation production assistant rather than a simple text-to-motion tool. The stated goal is to let AI handle repetitive work such as basic skeleton setup, motion pre-generation, and clipping checks, while animators focus on refining performance quality.

Shown earlier at Gamescom

Earlier, the Motus AI team made its first appearance alongside Tencent Games’ public technology division at Gamescom in Cologne, Germany, in August 2026, where it demonstrated technical work on an end-to-end intelligent pipeline for digital character creation.

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