Ethereum2026-09-26 02:58:48Ethereum-based AI token IMD briefly tops $39 million market cap, sets record highIMD, an AI-themed token on the Ethereum mainnet, briefly pushed its market capitalization above $39 million on Sept. 26, setting a new all-time high, according to GMGN data cited by BlockBeats. The token later pulled back to a market cap of $31 million, while its 24-hour trading volume stood at $2.1 million. BlockBeats described IMD as a legacy Ethereum mainnet token that has shifted away from its earlier chain-game pet token identity into what it calls an experimental model built around community-supplied computing power, AI labor, and token deflation. The project traces its earlier form to Fren Pet, a digital pet game launched on Base in 2023. It later became VIBE, before changing again to IMD in May 2026. The token’s current narrative centers on building an "AI cooperative." Users who hold eligible NFTs can connect their own computers and Claude or Codex quotas to the network, allowing AI agents to work together on tasks such as writing code, reviewing contracts, and building applications. Rewards are then distributed after projects are completed. IMD also uses a POOL4 mechanism, in which part of the token used in trades is set aside, with most of it burned and the remainder allocated to stakers and nodes. BlockBeats warned that the token is highly volatile and that investors should be cautious.400
Streamflow2026-09-25 15:33:44Streamflow burns 699.99 million STREAM tokens, cutting total supply to 300 millionStreamflow Foundation said it burned 699.99 million STREAM tokens in a single on-chain transaction on Sept. 23, reducing the token’s total supply from about 1 billion to 300 million. The move represents a 70% cut in supply. According to the foundation, the tokens that were burned were under its control. It also said STREAM has no active mint authority, meaning the destroyed tokens cannot be reissued through fresh minting. Streamflow, which operates on Solana, provides infrastructure for token vesting, staking, locking, airdrops, and distribution management. The foundation said the burn was a change to the token’s economic model and would not affect product operations, user vesting plans, staking services, or airdrop services, all of which will continue to run as usual. On-chain data showed STREAM supply at roughly 300 million after the transaction. Bitcoinist said the sharp supply reduction could alter expectations around future token dilution, while adding that the project’s long-term value still depends on platform usage, ecosystem revenue, and token holders’ willingness to participate in governance.680
Hyperliquid2026-09-22 03:41:48Hyperliquid burns 42,300 HYPE in 24 hours, up more than 88% from the prior periodOn-chain data cited by BlockBeats showed that Hyperliquid burned 42,300 HYPE over the past 24 hours, with the destroyed tokens valued at about $4 million. The figure was up more than 88% from the previous comparable period. Over the past seven days, total HYPE burned reached 226,500 tokens. Cumulative burn volume has now climbed to 47,397,098 HYPE, accounting for 4.74% of the token’s total supply. The update was reported on Sept. 22 as part of a market news flash, with the figures attributed to on-chain data rather than a company statement.360
StonkFun2026-09-21 15:44:17StonkFun says 17% of STONK supply has been burned, with market cap at $312 millionStonkFun, a token issuance platform on Solana, said on Sept. 21 that 17% of STONK’s total supply has already been burned. Separately, market data from GMGN showed STONK’s market capitalization at $312 million at the time of reporting. The token was also up 26.25% over the past 24 hours, according to the same data source. The update combines an official statement from the platform with current market figures, covering both the supply reduction and the token’s latest valuation. No additional details on the burn process were disclosed in the source material.400
StonkFun2026-09-20 09:00:24StonkFun says it has distributed more than $60 million in rewards to ecosystem holdersStonkFun, a token issuance platform on Solana, said it has distributed more than $60 million in rewards to holders across its ecosystem. The update was shared on Sept. 20, according to BlockBeats. The platform also disclosed its revenue figures for Sept. 19. StonkFun said it generated $1,247,924 in platform revenue that day. Of that amount, $749,636 was used for buybacks. In the same update, the platform said 2.93 million STONK tokens were burned. No additional details were provided in the brief announcement about the reward distribution structure or the buyback mechanism. The figures were presented by the platform in a post and relayed by BlockBeats as a 7x24 news flash.450
Hyperliquid2026-09-19 13:34:30Hyperliquid burns 26,300 HYPE in 24 hours, cumulative burn reaches about $4.5 billionOnchain Lens said Hyperliquid bought back and burned 26,300 HYPE over the past 24 hours at a volume-weighted average price of $91.86, putting the value of the burn at about $2.42 million. The platform’s cumulative burn has now reached 48.76 million HYPE, worth roughly $4.5 billion, equal to 4.88% of the token’s maximum supply. Separately, Hyperliquid posted $64.34 million in revenue over the past 30 days, while its lifetime revenue has climbed to $1.26 billion. The figures were cited by Odaily in a brief market update based on Onchain Lens monitoring.380
Hyperliquid2026-09-19 13:36:41Hyperliquid burns $2.42 million in HYPE over 24 hours, cumulative burn reaches 4.88% of max supplyHyperliquid burned $2.42 million worth of HYPE in the past 24 hours, according to monitoring data cited by BlockBeats from OnchainLens. The tokens were bought at a weighted average price of $91.86, with a total of 26,310 HYPE removed from circulation during the period. OnchainLens said cumulative HYPE burns have now reached 48.76 million tokens, valued at about $4.5 billion, equal to 4.88% of the token’s maximum supply. The update also included revenue figures for the protocol. Hyperliquid generated $64.34 million in revenue over the past 30 days, bringing cumulative revenue to $1.26 billion. The figures point to continued token burn activity alongside rising protocol income, based on the data shared in the monitoring update on Sept. 19.320
Polygon2026-09-18 20:25:25Polygon readies permissionless contract for 100 million POL burnPolygon is preparing a permissionless contract that would allow anyone to trigger the permanent destruction of 100 million POL, according to comments from Polygon Foundation CEO Sandeep Nailwal. He said the contracts are already on testnet and will move to mainnet after the final Security Council signatures are completed. Nailwal said the first transaction would burn 100 million POL in a single call. After that, burns would shift to a quarterly schedule, with community members able to trigger them. Based on his figures, the base-fee collector currently holds 121 million POL, so the initial burn would remove roughly 83% of that balance and leave about 21 million POL before new fees accrue. The planned burn equals 1% of POL’s initial 10 billion supply. Using Blockscout’s listed total supply of about 10.716 billion POL, the reduction comes to roughly 0.93% of total supply. Polygon’s token documentation says POL does not have a hard cap and carries ongoing emissions at an effective annual rate of 2% starting after June 2025. Nailwal also said POL has been deflationary since January 2026. He further claimed Polygon generated $24.5 million in 2026 revenue, versus $8.41 million for Arbitrum and $5.6 million for Near, while adding that the comparison came from 「my analyst at ChatGPT」 without naming a dataset or methodology.420